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cc wip: another lighting overlay

  • Lighting Overlay 2.0 4
  • Lighting Overlay: Redux 3
  • (leave a suggestion below) 0
  • 2023-12-02
  • 7 votes
{'title': 'cc wip: another lighting overlay', 'choices': [{'text': 'Lighting Overlay 2.0', 'votes': 4}, {'text': 'Lighting Overlay: Redux', 'votes': 3}, {'text': '(leave a suggestion below)', 'votes': 0}], 'closes_at': None, 'created_at': datetime.datetime(2023, 12, 2, 12, 57, 30, tzinfo=datetime.timezone.utc), 'description': None, 'allows_multiple': False, 'total_votes': 7}

Content

since the release of the first lighting overlay, I've gotten several request to make a version for only face & neck! Instead of editing the first one, I decided to make a new one!

So far I've made 6 versions! I'm still planning on doing more, including tree leaf and underwater shadow. If you have any suggestions, feel free to leave a comment!


In case you're wondering what's the different compared to the first one, this one is softer, darker, and blends better! The left pic is the first one while the right pic is the current wip. As you can see, it's softer and darker! Of course, I'll also provide some lighter swatches in case it's too dark for you :D


I also tested it in live mode! I was using the BETTER IN-GAME LIGHTING MOD by NorthernSiberiaWinds which made my sims look stunning in live mode. Then, I put my lighting overlay on my sims so it'll look more realistic!


What should I name this? 2.0 or redux? Let me know what you think!

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