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Thank you for your support!

This is LOOKS #286,Chiharu (千春).

https://hub.virtamate.com/resources/chiharu.46604/dependencies

↑Please download the dependency files at VAMHUB.

-Contains morphs to adjust the bust.(Adjustment morphs for breasts with complex shapes may be divided into two parts, + and -.)

-It contains a morph to adjust the size of the buttocks.

-Contains morphs to adjust the nipples.

Put all the var files into the AddonPackages folder to load the scene.

Dependency files are available for download at VAMHUB.

(They cannot be downloaded here)

Requests are accepted. This is a special offer for Platinum members and above.

Please feel free to contact us via PATREON email.

いつもご支援ありがとうございます!

LOOKS第286弾、ちはる(千春)です。

・バストを調節するモーフが収録されています。(形が複雑な乳房の調節モーフはプラスとマイナスの二つに分かれていることがあります。)

・お尻の大きさを調節するモーフが収録されています。

・乳首を調節するモーフが収録されています。

すべてのVarファイルを、AddonPackagesフォルダに入れるとシーンをロードできるようになります。

依存関係のあるファイルは、VAMHUBでダウンロードが可能です。

(ここではダウンロードできません)

リクエストを受け付けています。こちらはプラチナ会員様以上限定の特典です。

PATREONのメールで、ご気軽にご連絡ください。

[credit]

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Files

Comments

jfleming

In this scene, PlayerNavigationPanel rotation (x=345.49, y=353.67, z=45.07) makes VR navigation confusing/irritating. I suggest setting PlayerNavigationPanel rotation to (x=0, y=0, z=0) and position to (x=0.8, y=1.1, z=2.0) for this scene. Is there a technical reason for the 45 degree rotation? This is an issue in multiple scenes. Alternatively, disabling PlayerNavigationPanel collision makes VR motion look fine if the 45 degree rotation is intentional.