Rework update: part one (Patreon)
Content
Right of the bet I want to apologize, because this release is not a complete game.
It’s more or less a proof of concept, and I didn’t even want to release it in its current state. It contains all our variables and systems, which was our number one goal for this rework, Kira’s character art (apart from two outfits that I will finish this month) and new dialogue all over the game for dumb Kiras (you can start of as dumb Kira by answering right questions in the intro, or you can visit chief officer). From now on, you will be able to access New You both through him and though rebel's quest ark.
We’ve also implemented all three hip enlargements, for now you can only get them as a “cheat” .If you’d like, you could click on a trash can/box in residential area’s subway (right near the “fast travel/boarding gate”. It also contains some other, hopefully pleasant things.
There’s a lot of changes, hypnosis system becoming a fetish system, variables to support more future physical changes and tracking of Kira’s experience, gropings, sex toys - you name it, but unfortunately it's only just "systems" right now, they have no substance.
Warning: This thing is extremely laggy and glitchy.
v0.1.1 (Outdate) - Upon request, our first ever version, from March 2018.
This rework is a “tool” for us to use in the future, it will help us develop the game quicker and add whatever we want to it.
I understand completely that when it comes to the games - people prefer actual content, instead of some backend improvements, but we wouldn’t be able to add hairstyles, breasts, sextoys, tattoos and much much more without this code. And it all relies on Kira’s character variables.
We’re done with the character art and backend code for various systems (I’ll create a detailed post about them next week). But we’re not done with events and glitches, I’ve “teased” you with a bigger half of ingame events, but you won’t find them in this version, not because it’s our next patreon goal and I’m holding the art “hostage”, but because we were busy with character art, text, and variables and honesty had no time to put them in. (I literally haven’t slept for two days now).
This rework takes us so long, because, well, It’s kind of obvious - we’re way over our heads. I sincerely apologize for delaying the game for so long, but there’s nothing I could do, we’re far too invested in our systems and we have to make them work.
Since we are not some "AAA" developer and have a limited amount of resources, knowledge and experience, we threw ourselves in a situation where we needed to constantly redo almost everything, because we’re learning as we go.
This version will give you an idea of what we want to achieve and you will immediately notice the problems we are having. This release contains part of whole game's content and it will truly show you how much of a pain in the ass this rework actually is.
That said, Our future plan is as follows - first thing this month we’ll fix our glitches and add in the “New You” quest, remaining time will be spent on adding in existing events. In October, we plan to finally finish this “monstrosity” and start a new “Farm” quest chain.
I honestly Thank you for putting up with us for so long. We won't let you down.