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Hello everyone,

We have worked the past four weeks to get a working build for the quest, and developed a way for people to download our models in the headset interface itself, we also spend a lot of time to make a custom shader that will match the performance of the quest, and have tweaked the graphics settings a lot.

However, even after all that work, we still can't get a consistent working build for the quest. There is something in our game structure that give compatibility problems with the quest (Android). We will for now put this project aside (which pains us after all the work we have done for it) and focus on delivering more features for the Desktop version.

On a later date we may revisit the support for a standalone quest version.

Thanks for your understanding.

"Squircle Games"

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