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Here is the model of the wolf! overall pretty happy with the end result, her mouth animation is done by using blendshapes rather than a texture like the player since i feel like the snout would look weird if it was static

Also gave the player character full clothes and swapped the outline for a rounded fresnell rim, i think it looks better more consistant and on top of that it is more performant

On the code end i added "Forms" which are just configurations of enabled/disabled models or texture swaps 

And overall i got a clearer plan for what the game will be and i think for the sake of having a build for you to try out i will release the game in sort of 2 parts the first one will mostly just be sex which i think i can reasonably put together in the next week or so and the other one will have the rest of the game loop with a portion of the content id like there to be and then just update the game untill it is "complete"

Next thing is to figure out how to make 2 models fuck in blender and then into unity!


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