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The next game is gonna have 3D graphics im pretty new to 3D, thus why ill try to keep it pretty small and the gameplay will be 2D, DDDDD!

Anyways here is the model of the player character the main goal with the models was to correct the biggest problem with the H-D characters, Contrast!, the character's shading is baked into it's texture the shading is a bit inconsistant as to where the lightsource comes from  but i think it does a good job preventing the blending of body parts that usually happened in H-D

The model was made with it being outlineless in mind but i tried putting a thin outline on it and i think it solves any sort of blending problem the model could have
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