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Content

-New content

Added codex

Tracks enemies you have captured and gives you an XP multiplier bonus based on the highest level enemy of each type you've captured


New items

Capture cap: Makes it so enemies can't be killed if marked for capture (by left clicking on them)

Philosopher stone: Gives a 10% chance of stone turning into love stones

Herbomancer stone: Gives a 10% chance of grass turning into helpers


Added a new block: Increases your drilling speed



New apperances for

Humanized kobold: Racoon(#4,5,6)

Dragon: Crocodille(#13,14,15)


-QOL

Characters will not auto attack enemies that are marked for capture and are on 1HP

Whenever a new item is unlocked the tab in which the item is located will have a "NEW!" notification on it same with items in shop

Added a new tab to the shop that holds equipables that affect character gameplay

Limited the ammount of resources that can be drawn at the same time to reduce slowdown when a massive ammount of them is on the screen

Tweaked character combat AI to avoid attacking dead enemies



-Misc

Now the experience multiplier is visible when drilling

Added 15 more achievements

Achievements no longer reset after looping

Enemy attack damage now scales with their level

Spike block damage is now percentage based (10%)

Shifted the background element positions so they are visible 


-Bugfixes

Fixed bug that made the map give you +100% XP multiplier for doing nothing

Fixed bug that made anal internal view appear when 69'ing

Added safeguard to prevent loosing and winning at the same time at the end of drilling