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-Gameplay changes

Now you start with a base of 80 ATK making it so you can use character skills without leveling up

Enemies now also drop XP gems uppon death on top of giving XP when dying catch em to get extra XP


-Bugfixes

Fixed bug where characters wouldn't be able to attack if they where in a room that played an animation

Fixed softlock when capturing enemies

Fixed enemies having wrong palette assigned to them


-QOL

Holding LMB/RMB when a combat encounter starts speeds up the "intro"

Holding LMB/RMB now speeds up map event notifications


-Misc

Made the squad member XP bar visually longer

https://discord.com/invite/WfUP5WQjnh

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