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Here's a quick guide to how I use the GoZ Plugin for Daz!
-Morph and pose the model as you'd like. (Image 1)

-Once done, select the model

-In the parameters tab, set the model to base res

-File > Send to > Send to zBrush

-Once loaded, click at the top of the zBrush window, then drag down to add the model in (Image 2)

-Click Edit at the top, next to the draw button (Image 3)

-Then click Frame on the right side of the window

-Click Geometry on the far right > Dynamic Subdiv > Dynamic, to subsd the model

-B to selec the brush, spacebar to edit size and intensity

-I use the DamStandard brush to draw, the Inflate brush, and the Smooth brush that you can use when holding shift

-Ctrl + Z to undo, Ctrl + Shift +Z to redo

-Once you're happy with your morph or want to test it, in the upper right Tool menu, click GoZ and proceed to send the morph to Daz. (Image 4) 

-If all is done right and the polycount still matches, you'll get the menu to name the morph in Daz. (Image 5)

-Select the model and go through the parameters tab to dial in the morph you made. (Image 6)

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