Teaser and More Ana Retexturing (Patreon)
Content
Greetings!
I'm now back to work on 0.8's H-scene (you'll find a teaser from it above!). I decided to add a few more images to the scene, so it'll probably end up being around 30 images total! I've been busy adding new Ana to the images I had before, tweaking them a bit, and adding the extra images to help fill in story gaps (and highlight what I think are particularly sexy moments).
Speaking of Ana, I did tweak her face textures a little more. I improved the eyebrows a bit (a fairly time-consuming process, but something I intended to do anyway), and I also toned down the makeup just a little. Several of you thought it was a little too much, and I was inclined to agree. The changes were very slight, though, so if you liked the one I showed off before, don't be too concerned.
Here's Ana revision 2 vs the original:
And here's Ana revision 2 vs Ana revision 1:
Same thing, but with a different expression:
The differences are subtle, but I think it's an improvement. Please let me know what you think!
It's a bit of an aside, but I want to ask: does anyone have experience with Substance Painter or similar software? Revising Ana's textures and shaders took a long time and was a very tedious process (I literally went through 83 different versions for just her face textures). I also kinda had to guess how the colors from her textures and the colors from various shader properties would interact to produce the final rendered result, and I found myself thinking there had to be a better way. Is Substance Painter/Designer it? Please let me know if you have some knowledge about this!
Anyway, I'm over 1/3 done with the scenes, and I'm having quite a bit of fun making this one. My normal rate is around 2 images per day (not counting postwork, of course), so I expect I'll be done with that part of the release in a bit over a week. I think you're going to like it - thank you for your support!