Boss Fight Probably Up Tomorrow; Only Writing Left (Patreon)
Content
Progress continues on 0.7! This week, I completed postwork on the H-scene renders, made conversation portraits for the succubus, did work on the boss fight, and fixed many issues with the test build. I unfortunately lost a bit of time redoing work on the art that disappeared when Windows decided to restart because of an update while I was asleep, but it's all good now. I think I've set it so that it won't do that in the future, but I can't believe someone thought automatic restarts were a good idea to put into the OS. I wonder how many beautiful, interesting things have been lost because of that?
Anyway, I'm currently working on the boss fight; my goal is to have a build with it up in the test area sometime tomorrow. After that, writing will be pretty much all that remains. I'm looking forward to that, actually; I find the writing difficult to do when constantly I'm switching gears between it and coding/art.
Development Status:
Planning ~ 100%
Features and Mechanics ~ 75%
To do: implement H-scene progression revamp.
Dungeon and Boss Fight ~ 90%
To do: finish the boss fight.
H-Scenes ~ 90%
To do: write the H-scene dialogue.
Other Art (Character Design, Portraits) ~ 100%
Quests, Events, and Writing ~ 40%
To do: Complete a large portion of dialogue.
Testing ~ 40%
Writing will be my focus for this coming week, and as I mentioned above, once I get the boss fight out, that will be pretty much all that remains. Please let me know what you think of the boss fight when it's out! We're almost there - thank you for your patience and support!