Still At It (Patreon)
Content
I just wanted to drop a line and say I'm still working on 0.6. I'm not going to put a specific day down anymore, but I'll just say it will be released very soon.
I've got 3-4 scenes left to write, some combat stuff to tweak, a lot of portraits to add to existing Bunny dialogue, and one miniboss fight to add (it's not complex, like the real boss fight will be).
I've also decided to add in an easter egg repeatable 'boss' battle for those who want to test out the new combat classes/abilities/etc. This release won't have a lot of combat, but I'm adding a lot of combat-related systems, and I'd like to get feedback on 'em before I 'complete' 0.6 in the next patch. This fight also shouldn't be hard to code/event, and I think it might be kinda fun to play!
Then there's a bit of testing to do; this release has the potential to screw up in interesting ways. Players who like trying to break the game will have fun with the device that takes you the recollection room - it will provide a lot of novel opportunities to do it! There's also a chunk of time in 0.6 that could cause extant dialogue to no longer make sense in certain places, and I'm trying to minimize that.
I'm sorry for doing this 'missed deadline' stuff to you guys, but you don't have much longer to wait!