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As expected, a lot more fixes and small improvements, but that stuff needs to be done.


- Portrait optimization is done! It looks the same, but it works way, way better.

- Same thing with the opponent object.

- Added a sprite showing the type of attack that is going to be used next by the monster, it is now easier to see that information.

- Improved the spell selection system for the monster. Less random, more control for me.


That's only a few lines, but that was quite a bit of work, I'm pretty happy with that.

Only a cuople more small changes before I work on something more interesting, probably the inventory, equipment, stats and all that stuff.


Bye!

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