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Content

Hey all!

I feel that the next 3 videos are probably one of the most awesome things I've done. Hope you're enjoying them as much as I when creating them.

Cheers

Files

Souls-like Part 9 Dual Wielding, Yes , you read that right - Unity Tutorial (Advanced)

Want more? https://www.patreon.com/csharpaccent? Get it here https://gumroad.com/l/GFQqV For freelance inquiries unityguru23@gmail.com Other: --------------------------------------------------- My Art tutorials www.sharpstance.com Asset Store Page https://goo.gl/wpHEHO Carnivore Land on Steam http://goo.gl/qlTOuU Social: ------------------------------------------------- Subreddit: http://goo.gl/YSLmVT Twitter: https://twitter.com/AccentTutorials https://twitter.com/NVicBoss Download the animations from this folder https://goo.gl/oZ9cM5

Comments

Anonymous

Okay, so I don't know what I've done, but everything broke down in this video for me. My InputHandler returns the error "Object reference not set to an instance of an object. I backed up and cleared all of my scripts that I was using to follow the videos, replaced them with yours from the SharpAccent course site, and still get the same error. For some reason I don't understand, the CameraManager will not get the StateManager. The StateManager is on the Controller, which is on Layer 8, and the CameraManager is on the Camera Holder. The Main Camera is tagged as the Main Camera, parented to the pivot. Yet the CameraManager acts as though none of these items exist. It will not get the target, camTrans, or pivot from the scene. And since these items will not reference each other, the InputHandler doesn't have a transform to reference for movement, which gives an error on line 91 of the InputHandler.

csharpaccent

Hello there, Send me the line you have the error either via email or on discord :) Cheers

ApatiaMax

this things is absolutely amazing ! :D I still blame the sun 'cause I've to make some tricks by using keyboard, but still cool! ;)