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Hi guys,

I'm still working on the main game, Chapter 3 for End Of Reason V1.92. I've finished Lord Silver's mansion mapping and will go onto the eventing. I've almost finished updating all the loot tables to display icons of the item acquired. While fixing and improving things, I see in Chapter Two and Chapter One.

I'll keep the updates coming. For the complete updates notes, see the text file.

It is shown in the bio on Deviantart as.

"Deviantart End Of Reason Updates.txt File below:

https://mega.nz/file/AQFklTRY#qrULEmcVbfP5nxdlprnFuA5DTVhizjohNh5VwrM81DE

Main game

(New)

- Fixed Annabel rooms exit in Lord Silver's Mansion

- Added head maid room in Lord Silver's Mansion

- Correct Reason Shard icon

- Added Armoury in Lord Silver's Mansion

- Maid Bathing area in Lord Silver's Mansion

- Finished all 1st floors  in Lord Silver's Mansion

- Finished Lord Silver's Mansion mapping I will address other small details later

- Unconscious State removes all taunt effects for the user

- Death State removes all taunt effects for the user

- Bound State removes all taunt effects for the user

- Fascination State ignore all taunt effects for the user

- Greater Aim State ignore all taunt effects for the user

- Cripple State nullifies all taunt effects for the user

- Rage State ignore all taunt effects for the user

- Deceived State nullifies and ignores all taunt effects for the user

- Corrected True Sight state text

- True State ignore all taunt effects for the user

- Invisibility State ignore all taunt effects for the user

- Burning ignore all taunt effects for the user

- Rage Mode State ignore all taunt effects for the user

- Ancient Rage State ignore all taunt effects for the user

- Bound V2 State removes all taunt effects for the user

- Coloured some text for shards and Orbs

- Added option to combine Shards into Orbs

- Corrected value of shards returned after combining

- Fixed error that displayed the incorrect value of combined shards

- Increased max items to 999 instead of 99

- Fixed item.id not referenced

- Fixed item ID not being stored

- Corrected Insect Orb not being rewarded after trade

- Fixed the shards not being reduced

- Removed duplicate Soul Orb

- Refined joint event to allow any shards to be converted from the menu

- Now reports icon+number of Shards combined and icon+number of Orbs created

when combining Shards regardless of which shard is being combined

- Shard and Orb Loot events now include an icon for items obtained

- Fairy Orb loot icon picture corrected

- Corrected Marsh Orb loot message

- Corrected Knowledge Shard loot message

- Corrected Feather Shard loot message

- Common, uncommon and minigame Loot events now include an icon for items obtained

- Reduced amount of shards obtained from shard chests

- Updated pickaxe mining loot message to include an icon for items obtained

- Updated nature shard mining in Forest Of Eyes Chapter 2

- Updated nature shard mining in Forest Of Eyes, Shrine Chapter 2

- Updated dark shard mining in Forest Of Eyes, Entrance Chapter 2

- Corrected shard amounts in Petal temple hidden room + updated for icons on loot

- Corrected shard amounts in Petal temple hidden room V2 + updated for icons on loot

- Updated loot icons for Chapter 1 Ruth's Cabin

- Updated loot icons for Chapter 1 Ruins, Forest, Ancient Ruins Ground,

First Floor N&S, Second Floor and Third Floor

- Fixed Tree chests in chapter 2, allowing the player to walk through trees

- Removed game-breaking item from skeletons in Chapter 2 Forest Of Eyes Entrance

- Updated Quest for Yuu in Chapter 2

- Added a place for the well portal in chapter 2 (Only accessible in chapter 3 onwards)

if activated in Chapter 2, it will remain for chapter 3

- Added a Shard Chest to Chapter 2 Forest Of Eyes

- Portal takes into account non-orb items and display an error message saying the item can't be used

- Prevented the player from throwing essential game items into the well

- The Forest Of Eyes portal tracks the opened location from chapter 2 to 3 and onwards

- Removed the shard conversion that Lord Vermore performed as the player can do this themselves.

- Corrected antidote loot icon

- Added Skills for GHB forces (GHB guards, GHB Henchmen Leader GHB Combat Clone and GHB Henchmen)

- Reduce experience value from defeating GHB forces

- Shard loot no longer gives only 1 type of shard has a high chance to give at most three types

of shards for example, before gave 5 dark shards, now 2 dark shards 2 fire shards, and 1 water shard to a maximum of 6 shards in total

- Making a portal in Forest Of Eyes adds a small amount of devotion for that particular God

-

Below various text changes/fixes:

- Corrected text in Chapter 2 Forest Of Eyes Entrance

- Fixed text going off the screen in Petal temple hidden room and v2 (Lord Vermore)

- Forest of Eyes Chapter 2 character dialogue added

- Corrected text in Chapter 1 in Petal temple hidden room and v2 (Blackguard)

- Corrected text found on Chapter 1 Ancient Ruins Ground

This month I've added more pictures to the gallery. The sneak peek of Chepi is here on Patreon and I'm just waiting for the Choo artwork to be completed so it can be posted here on Patreon this month or as soon as possible. I have updated my bio to reflect this journal.

Thank you to all who are supporting and playing the End Of Reason!

ヾ(⌐■_■)ノ♪

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