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Hi guys!

Here are the changes to the game so far for Minigames and the main game. Room Service 0.6V was rolled backed to 0.4V until I fix it and its ready. 


Main game

  • Translations updated 
  • Updated Lord Silvers Mansion map

Minigame

  • Translations updated for picture selecting a language will change pictures displayed
  • Updating artwork for Failed Experiments
  • Finish vore scene in the canteen
  • Once the battle system is finished you'll be able to fight the staff in Failed experiments for extra content and rewards

Room Service

  • The new battle system added (this will be used throughout the game in other sections)
  • Corrected Death state opacity to apply correct values when a player comes out of stealth and other such states
  • Player Speed no longer reset when escaping from a cat maid
  • Player strength is appropriately reduced by Hitomi when using one of the escape options
  • Increased HP of Player
  • Prolonged fights in greater difficulty settings lead to more considerable damage over time
  • Weapons will no longer keep stacking instead different loot will be found
  • Added safeguard that if the player hasn't found the required items in the last container or chest, it will automatically be added in the last chest or container
  • Enemies reset upon combat seq end
  • The player can no longer discard main quest items in Room Service
  • Fixed game over function no working correctly after being killed by the cat maid
  • Reduced impossible difficulty damage output for cat maids
  • Fixed total damage applied being carried over to other fights. 
  • Disabled discarding more in-game items to prevent more cases of being soft locked in the Room service minigame
  • Minigame coins and exp scales with difficulty
  • Cat maids that are knocked out no longer blocks the player movement
  • The threshold of the cat maids grabs and holds now scale with difficulty 
  • Added shop where minigame coins can be spent
  • Added Grey cat maid placeholder for the boss battle
  • Added Grey cat maid boss battle
  • Added gauge for boss's health
  • Catmaid bonus damage at the end of turn increases by a smaller amount scaling with difficulty
  • Fixed error when reducing the grey cat maid to zero health while being crushed 
  • Fixed grey cat maid getting a final move in before registering that she had been defeated
  • Boss health and other data is removed after deaths in grabs and when the enemy is defeated while grabbing
  • Fixed Grey cat maid fist still showing when health dropped to zero while grabbing the player
  • Reduce the value of hold threshold when caught for a second time or more (also scales with diff)
  • Fixed portal resetting progress 
  • Doors no longer can be reopened to fix a graphical glitch
  • Fixed an error which leads to two Aika Kanemouto being spawned in
  • Fixed using the portal to go back to the lab then back the loading bay and being locked out
  • Player no longer gets stuck on the cargo container
  • Music reset as intended and reduced the volume of the music player as it is quite loud
  • Fixed player becoming stuck when trying to open Aki's door
  • Fixed being unable to save when taking Hitomi's sock route
  • Rescaled strength lost from Hitomi's sock route
  • Fixed an error when setting up the orange-haired cat maid battle
  • Fixed loop when defeating the green-haired cat maid
  • Added more items to formed shop
  • Fixed item functionality in battles

My current plans

Fix and release V0.6 Room Service
Walkthrough for Failed Experiment and the main game

Thank you all and take care ヾ(⌐■_■)ノ♪  
 

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