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After a busy month, the playable version of the Beast Titan is finally here! I waited for the proper introduction of macros on Minecraft 1.20.2, and it's finally arrived. Behind the scenes, I've been working extensively on the development of shifters; my goal is to create a methodology that can be universally applied to all current and future titans. The potential for future customizations in this project is exciting. For instance, I was able to configure the system for the Beast Titan in under an hour, simply by leveraging the reworked Attack Titan framework, although this was before the implementation of animations and other fancy elements.

That being said, here is a version that features the Beast Titan as a playable shifter. In this iteration, I've introduced "Perfect Game", an attack that enables the shifter to launch players, rocks, and titans into the sky (more entities, such as horses, will be added later). For the next update, I plan to develop another ability. After that, the only items that will remain to be completed are the royal blood and the Beast Titan's passive ability.

Changelog:

Mechanic:

  • Pure titans now track players globally!
  • Introducing: Beast titan!

Art:

  • Beast Titan: Model completed!
  • Beast Titan: Main texture completed!
  • Beast Titan: Decay textures completed!
  • Beast Titan: NEW animation: Born
  • Beast Titan: NEW animation: Decay
  • Beast Titan NEW animation: Idle
  • Beast Titan: NEW animation: Walk
  • Beast Titan: NEW animation: Sneak
  • Beast Titan: NEW animation: Grab
  • Beast Titan NEW animation: Throw
  • Added: Mighty Reach for the Beast titan!
  • Added: Release for the Beast titan!
  • Added: Perfect Game for the Beast titan!
  • Changed the look of the boss bar for Attack and Beast

Logic:

  • Moved the entire shifter's system to macros!
  • Created arguments for the cart titan!
  • Created arguments for the colossal titan!
  • Created arguments for the attack titan!
  • Created arguments for the beast titan!

Balance:

  • Added sound when a shifter ability is used

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