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I really liked the format of the lightning elementals, so I'm going to go ahead and do that for all 18 elements; we got air and water here, with enough variants that you should be able to find something for most any niche you need one in, typically ranging from CR 1 to mid-teens, and with mephits filling in the sub-CR (don't forget about mephits and myrmidons, though).

Air Elementals also got a spell for summoning Invisible Stalkers in a way that works a bit better with their role as assassins.

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