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Hey, VoidBounders!

It's that time of the month again to showcase our progress! It has been going pretty well, and I reckon a lot of you already saw the video that demonstrated all the progress we have made over the past weeks. We're really proud of it so far, but are still fine tuning it as we speak, so expect it be even better when you're playing through it yourself.

That being said, here's all the stuff the development team did in the month of August in written form in greater detail.

-Finished Light System and Particle System.

-Concepted 5 characters.

-Working on various new areas of Henosis.

-Background and CG work is going smoothly.

-Rebalancing the combat.

-Working on Quality of Life changes.

-Sprite and Tileset work.

-Work on light textures and street textures.

-Animation work for maps and districts.

-Work on 4 new interactive maps.

~Sinom

Files

Henosis Entertainment District (Work in progress)

Welcome to the Henosis pleasure district in VoidBound! Implementing the character sprite is still a work in progress, but this give you a good idea of the quality we're aiming for. Expect it to be improved upon even more! Consider playing our demo and experience VoidBound for yourself, a sci-fi ero rpg/visual novel hybrid unlike any other. Download: https://www.patreon.com/posts/voidbou... https://cursed-atelier.com/ https://twitter.com/CursedAtelier https://www.patreon.com/Cursed_Atelier

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