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Salutations Patrons,

Hope you're all doing well~ Today we've an update in regards to the STEAM Pre-Release Build that was floated here on May the 14th, 2024.

In short, the build has been patched with multiple fixes and content updates, bringing the finalized build version from 0.6 to 0.6i. You can download the latest build here:

VoidBound 0.6i: GoogleDrive | MEGA

Please note: If you already own the STEAM Early Access build, you have no need to download this version separately. STEAM and Alpha releases are identical and auto updated in tandem with each other.

The new changes now stand as following:

ChangeLog 0.6i

  • Fixed Staircase in the Bounty Hunter Guild that can lead to a soft lock

  • When people now return to the Setek the quest updates correctly as Completed (Only for people that were already past that quest status when we released the bug fix)

  • Fixed a bunch of typos

ChangeLog 0.6h

  • Fixed an audio glitch.

ChangeLog 0.6g

  • Fixed a bug in the Third Planets Dungeon that prevented you from getting the Vial.

ChangeLog 0.6f

  • Fixed an issue of players not being able to return to Henosia during Bounty hunt.

  • Fixed a game lock when saying No to Haar's Hiking Proposal.

  • Fixed Quest Log not updating when returning to Setek.

  • Fixed Guards on Henosia talking about the Queen, when the quest was finished.

  • Fixed Quest Log not correctly updating after Embassy.

  • Fixed Suit Image being displayed when having the Casual Outfit Equipped during Police Quest.

  • Fixed Ishan Sprite and unclear directions in Bounty Quest.

  • Fixed Slime Quest Event not continuing.

ChangeLog 0.6e

  • Various Grammar Fixes.

  • Fixed a rare Crash with the Warden Boss fight.

  • Fixed Saving during dialogue in front of the Omega fight causing the event to break.

  • Fixed Collision issue.

  • Attempted to fix visual bug on HP/Ammo values going increasing or decreasing.

ChangeLog 0.6.d

  • MiniBoss now fully implemented.

  • Added new ero based skills.

  • Added a new defeat scene with multiple CGs.

ChangeLog 0.6.0

  • Over 300 new images added in 3 new H scenes and a set of Combat Cut ins and Restraints for normal Enemies, Mini Boss and more.

  • Added 3 new tutorials for Crafting, Weapon Modification and Combat.

  • Added a new sex and struggle system to the combat.

  • Added 2 new combat functions, press "i" will now bring up an info panel and pressing shift, will allow you to change the direction of your attacks.

  • Added Speed Settings to the combat and Health bars to Enemies.

  • Changed the combat tutorial so it is not a forced loss.

  • Added 4 new Maps for the Tripteen Dungeon.

  • Added over 200 new light textures for the dungeon.

  • Added 15 new enemies and a new BGM tracks to the Tripteen Dungeon.

  • Added New Knockout system and loot system (Enemies give you now loot if you knock them out from behind, they will count as defeat and you get less loot though)

  • Added a shower scene and a secret scene.

  • Balanced the game to make the combat overall faster.

Developer Notes & Instructions:

1) Simply download and unzip the file and double click Game.exe to play the game.

2) If you're confused about the .7z extension, simply install the freeware 7zip software, right click on the downloaded file and hit "Extract here"(If you are on Win11, click "Show more Options" first before finding the "Extract here" command)

3) We now have a Work In Progress walk-through as well that will be updated in tandem with the public builds. Feel free to lean on it if you find yourself stuck anywhere (does not include the new dungeon): https://docs.google.com/document/d/1aGjK9wGhl9ETu2ODhFOFQsn7WMk0nWOJ_Qkn-b85CUM/

4) Saves are backward compatible with the original Henosis Overhaul patch should you decide to import your saves. Copy the save folder from the original and paste it into this one. Continue playing as normal from where you last left off.

As always, thank you for your faith and patronage. If you face any issues or have any thoughts to share, feel free to post them below, or alternatively get in touch with use directly via Discord.

Kind Regards,

Cursed-Atelier Team

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