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KTech back with the other half of CR 2! :D

A small change with this pack, I haven't included versions with shadow because after a little talk with Caeora, we agreed they are not as necessary. That said, if you did use the shadow versions, let us know and I'll add them back in! :)

As these packs go on, I feel like I'm getting the hang of this more and more especially with posing and design ideas! I’m super happy with a whole bunch of these, specifically things like the Myconid Sovereign. I was really stuck on how to make that one really cool until the words "mushroom princess" popped up and i just rolled with it :D

I also had a little issue with making a clear distinction between ogres and trolls, so after a little bit of reading up I came to the conclusion that trolls were rocky and gangly limbed and ogres were grotesque and chunky. I'd say that worked rather well!

Caeora gave me a big help on rethinking the colours on this pack to make things really stand out! it's all just a big learning process! :)

EDIT: Added in the Shadow versions again! Didn't realise they were so popular! :O
Also, made sure all the images are square because I think I'd forgotten before! :)

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Foundry Virtual Tabletop

These are lovely - I think for some of the taller or flying creatures they do feel a little flat for me without a shadow. I think it's probably not an issue of using the same drop shadow for all tokens - really only parts of the token should be shadowed. For example the Ochre Jelly shouldn't really have a shadow because it is flush with the floor, but the wings of the Pegasus definitely should, as should the upper body and weapon of the Ogre. Just my 2c, the artwork is lovely, but when I use these in my game I will probably edit them first to add some selective shadowing.

caeora

The shadows are just for the display really, the png files dont have shadows :P

Anonymous

I love the shadows and use them in my games over the ones without shadows :) Beautiful tokens, as always! 💕

Dan S

I always use the versions with shadows in my games, it helps them stand out from the map. The lack of them won't stop me using these as my primary tokens for my online games, though!

Anonymous

always use the tokens with shadow, they just look good.

John Hodson

also on the shadows wagon - maps are getting higher and higher quality so it's great to have the tokens with as much detail!