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This is the other actually good game i played this year, besides Disco Elysium. Both are masterpieces that i can't believe got made in the era of lootboxes and menu screens with ads on them. 

What's especially impressive about this one, besides everything, is that it was made by like 3 people. That's completely insane, utterly mind-blowing, and totally rad because holy crap, this fuggin game you guys. This. Fuggin. Game. 

So many games try so hard to be cinematic and have this big, emotional storylines. They pour millions of hours and dollars into mo-capping facial animations and typing up page after page of tedious, tonally inconsistant rowboat talk. Not that i'm talking about any game any particular.

But in the end all they accomplish for all that misguided effort is the same boring, bland, self-serious, fart-sniffing, MCU Disney Dogshit dealing in daddy-drama and teenager trouble projected onto a setting it doesn't belong in from a writing staff that was raised in the suburbs and has never had any real hardship in their semi-charmed Santa Monica lives. Again, not dissing any game in particular.   ;}

The Forgotten City is the kind of speculative historical fantasy that gets my boner swole and my brain massaged. The badasses who sculpted this artistic triumph did so seemingly to my precise desires. This game has everything i find cool in this life. Ancient history, time portals, hot sexy women, immersive sim gameplay full of emergent moments and rich dialogue, a Gabrial Garcia Marquez-esque magical realism sort of atmosphere dripping from every nook and crevice of it's perfectly sized and realized world, free-roaming but not so open-world as to be tedious, empty, or annoying, a living, breathing little old timey community full of memorable characters with complex interactions that make assassins creed look like the barren soulless toilet that it is, and best of all a late-game twist that i won't spoil here but is so fucking awesome it made me shit my fucking self with joy and smash my face through a pile of bricks Mortal Kombat test your might style. 

Why yes, that was a nearly incomprehensible word-salad clusterfuck of a run-on sentence, and no i'm not changing it, because it was honest and true. It came from my heart and the heart doesn't always communicate itself cleanly or neatly. 

Look it's New Years Eve and i'm about to get into the booze so these are gonna get less coherent. Let me wrap this up with one more dig at stupid God of War Badnarok, i mean, no game in particular. Notice how The Forgotten City, a good game, actually has interesting characters who say interesting things, and dialogue that isn't constantly trying to sound important or clever or cheeky or modern, and therefor actually succeeds at sounding authentic and being engrossing? Not like tha tt annoying bitch freya a nd the stupid boy. Piece of shit stupi d god o gf war. more lie k g od of ive rther play a good game like t  forgttn cittty.

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