[full_inu] DARK SOULS III [WIP] (Patreon)
Content
DARK SOULS III is a port of maps from game to Skyrim engine.
In this article you can find console commands to enter, weather console commands and list of known issues and TODOs.
Latest news:
The most recent imported map is m47 (Kiln of Flame), release date 15.07.2021.
Update 21.05.2022: Mod version was bumped to 1.1, changes: ESM version, added regions in Creation Kit, changes in weathers and imagespaces.
Bugs:
- mountain LODs are cut on the edges of the world due to being enormously big (48x48 cell tiles placed 65 cells far away), no idea how to solve this yet
- if you see that location weather is wrong, open location map in menu - weather will refresh immediately. This is downside of locations being accessible only through console command (by now)
Credits:
* FROM SOFTWARE - models, textures
* full_inu - meshes porting, texture edit
Requirements:
- for Skyrim LE: SKSE, Crash Fixes, ENB
- for Skyrim SE: SKSE, ENB, SSE Parallax Shader Fix
Current locations and weathers:
Round Plaza
Status: finished
Visit location through console:
coc pvp_plaza
Weather code:
fw XX003B3C
Kiln of Flame
Status: finished
Visit location through console:
coc pvp_kiln
Weather code:
fw XX01B028 - yellow weather
fw XX0271F7 - night weather
Lothric Castle
Status: I have plans.
Irithyll of the Boreal Valley
Status: I have plans.
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