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For the past 49 hours, i was actively trying to fix an issue with fluid simulation, didn't sleep at all.
I think I have found the cause of this and fixed it now, baking fluids again with a higher resolution.

This was most likely my most stressful development time period I have ever had on any project, because i usually am able to brute force trough whatever difficulty i face.

This time i was a little harder than expected, but I got through it!

Will post some WIPs once it's done.

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