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So for to achieve the fluid simulation I used a paid blender Add-on called "Flip Fluids", it's pretty complex and needs a lot of testing and baking (can be very time-consuming in high resolutions), you can see the settings I used for the simulation in this post.
I almost got my bottle necked by my 32gb memory since it can be REALLY memory intensive, and for that reason I used my Patreon funding to buy me another 32gb sticks for better fluid simulation.

For the diva scene, it took me 2 days to bake the fluids with my PC on 24 hours a day, and since I was capped by my memory I couldn't do anything else with my PC.

I will post some work in progress stuff for my next animation in here pretty soon, hopefully, and since rendering also takes a LOT of time if I get enough funding I'll buy a stronger GPU for this task.

Next animation is based on my poster : Mercy milking Diva , more on this soon.

Thanks for supporting me.

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