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Finally!

It has taken some time, opacity in substance painter is a pain in the ass, but Lewis finally unlocked its secrets today and has knocked up some test renders.

Again big thanks to Hexdrake for pushing us into Geoshells and Tattoos again.

Geoshells we feel are the way forward, stepping away from LIE.

There are a few reasons for this:

1. It allows for really quick and easy colour changing, textures and things like metallics and gloss on any design.

2. They work regardless of skintone.

3. You can change the opacity to meet your designs with ease.

4. Far easier to add and remove, mix and match.

5. Full colour tattoos should not suffer from colour bleed as our geoshells are 4k in texture.

The drawbacks:

1. It takes more time (currently)

2. Tattoo packs will be a little smaller in terms of designs, but in exchange there will be far more material options.

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