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Writing: Consistency. Kind of. You might notice I set up some tags- as I write more stories, this should help people track down what I write easier. Although this is largely split into two categories for the time being, it still doesn't hurt to get organized.

Speaking of organization, I set up a Trello- https://trello.com/b/iwFtYxrg 

It's still in its early stages, but it's more organization, plus it helps people see my progress. Speaking of which, you might notice a waitlist- I've been getting requests when I have 3 slots full, so...I'm setting up a waitlist now. Honestly, I wasn't expecting to get all slots filled- much less need a waitlist, but I'm actually happy it took off as much as it did. Hopefully I can keep up a decent pace. I've set up a wordpress site for commission information as well I might be using in the near future.

Game Design: I've written text for a pig transformation and I've considered how to design the game. I think I'd like to use a 'first person adventure' style. Take a look at "Class of Heroes" and you get the idea. In short, you go to a place, you see a background picture, you can talk to characters and see their pictures, but you not once see YOUR picture. It works for text heavy games, AND it works for displaying art that doesn't have to get complicated, it works on both levels. I can only code so much before I would need art, but it's definitely a step in the right direction to have an idea I like.

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