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All this time I've been focusing on secondary movements and I've been rubbing my 2 braincells together on how to do the primary motions.. and I think i kinda just figured out something while i was messing around....

We will see. This is on a separate blend file that I created so I can really hammer down the key looping sections and timing if you know what I mean. Now I need to go into the main blend file I've been working on all this time and apply what I'm seeing here and find out if it improves some of the areas I think are lacking.

Been also rattling around in my head how I'm going to put this first piece together in the end. Testing different angles, resisting the urge to delete all keyframes and start a new (why i made a new blend file that will make some looping content and also to refine the motions). I feel like I've come a long way over the past 6 months toward this bright future I envision. Winter is coming so much of the spare time is going into getting the wood supply up but I'm still grinding away, figuring this out, day by day.

I've been making test renders checking different angles. I might post them on here but they change almost instantly after I review them so they're pretty irrelevant. It'll be a nice thing to reflect on as I journey down this road. I look forward to having an audience to experience the journey with.  I want to post quality wip, not just the crumpled pieces of paper for the sake of posting something.

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