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I delayed this so long, because there were small unending issues with this. My main problem was with blender 2.83 crashing whenever I attempted to render it. This problem was fixed in 2.9. So my computer is now rendering this angle trough the night. Ill have some idea of what the scene looks like tomorrow!

I also tried doing hair particles aka the blenders internal hair system and managed to make it work for Shevas hair. Laras hair had some strange bugs and decided that it looks good enough anyway. I will probably make particle hairs for every realistic animation after this. Realistic meaning any videogame clearly representing realistic characters, for example resident evil or tomb raider. For things like overwatch i might try something different, not sure yet. 

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