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This is the traditional review I'll have for the headset, and coming soon will be a far longer video with more detailed thoughts and analysis :)

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LGR - HTC Vive - VR Headset Review

Checking out the consumer version of the HTC Vive designed by Valve! Showing the setup process, playing some of the best games, and seeing whether it's worth $800.

Comments

Anonymous

I have a DK2 currently, but I'm planning on getting the Vive in December-ish. That said, Sayonara Umihara Kawase has an interesting VR implementation. It's a puzzle platformer that just puts you in the 3D space of the stage itself, so you are more the camera than the character itself. Considering how crazy some of the stages get, it's actually really helpful.

Anonymous

I agree with your review perfectly: it looks very cool, but it's got a pretty hefty price tag and not really any "full" title for it, except betas and Early Access. Plus don't forget that you need a powerful PC too. Nevertheless, it still gives hours of fun, and I'm sure in one or two years there will be more "killer apps" for it.

LazyGameReviews

I've played several games that do that, it's a really neat effect! Most recently I played Rooms: The Unsolvable Puzzle.

Anonymous

MMh..I am not yet conviced. The racing game is certainly cool but all the other stuff seems too simple. The actual gameplay would bore me pretty quickly once the VR novelty wears off. I see great immersion for space / flight sims but how do you use the keyboard for all the controls? Virtual Keys...I don't think so. Maybe I just like to sit down and grab a mouse to do some relaxed gaming. Nevertheless...great review..thanks.

Kris Asick

The Vive definitely looks like a step in the right direction as far as the future of VR is concerned, though given the price point, technical issues, installation, etc., I think more steps are going to be needed before it becomes something the average person dabbles in on a regular basis.

Anonymous

I like that certain pieces of the hardware are modular. This helps longevity, which is something I always notice, but also can encourage the after-market to dive into customization options for personalized fit, aesthetics, and given enough time; maybe even functionality.

LazyGameReviews

Totally, it's a great hint at the future but it's really not ready for the mainstream quite yet. Definitely a product for rich folks and crazed tech zealots right now.

LazyGameReviews

Have you tried it yet? :) My friend was in the exact same boat as you until he tried the Vive. Dude has the laziest/most efficient sit-down gaming setup I've seen, and yet after an hour with this he was ready to clear out the room and get one himself!

LazyGameReviews

Yeah, the "fix it yourself" design is awesome, you can tell the design decisions were made by real hands-on enthusiasts and not just in some board meeting. Haha, for both good and bad.

Anonymous

I can appreciate the Room-scale aspect of the experience - but lacking the space, or the hardware for it, it's hard to get massively excited for it myself. It certainly feels like it's a more solid product than the Rift (that whole customisation aspect looks amazing), but I guess deep-down… I gotta wait for it to mature a bit before I'm in a place to want to justify grabbing a kit. (A shame, as I always wanted to mess about with coding something in VR all the same…)

Anonymous

dude! i could watch you playing with this thing for hours! had to laugh so hard when i saw you enjoying project cars that much! after i saw your video i will definitely go for the vive!

Justin Dotson

Wtb that vr race car review

Anonymous

Have both the Vive and Oculus at work, with the Touch controllers, all I can say is both these devices are going to deliver the same fantastic experiences. Future of VR is looking excellent at the moment :) The Oculus works incredibly well with room scale experiences and the new Steam VR driver allows you use the touch controllers for all the current Vive games. Gotta love Valve's openness.

LazyGameReviews

Really looking forward to testing out the Touch controllers when I can! Shame Oculus isn't pursuing roomscale more than they are, but I'm glad it's somewhat of an option right now, even if it doesn't give you as large of a play area as the Vive

LazyGameReviews

Indeed, it really isn't quite ready for prime time yet, but the potential is just massive. And the more people working on code for it the better, so I hope you get your chance!

Anonymous

Great video as always! I'm very hyped for VR but at the same time I may just skip the whole first generation VR products altogether (considering Oculus Rft and HTC Vive as the first generation). The price tag is just too high and there are not very much content made for it. VR is gonna be the NEXT thing though, I'd like to give it a little more time for beefing it up and beef my computer rig up while waiting lol