Home Artists Posts Import Register

Content

Well THIS came out of nowhere! Certainly hadn't planned to do another Plays so soon, but this one just caught my eye like crazy

Files

LGR - Super Wolfenstein HD

What if Wolfenstein 3D had realistic physics that aren't actually realistic at all? And you use a shovel to break down walls like Minecraft? YA GET THIS. ● Download the game for free here: http://gamejolt.com/games/shooter/super-wolfenstein-hd-now-with-realistic-physics/39194/ ● Please consider supporting LGR on Patreon!

Comments

Anonymous

This actually looks pretty darn cool. That's why this channel is so great, these obscure gems keep popping up!

Lindsay Michelle

Minecraft with Wolfenstein... never thought I'd see that, haha. I can see many exploits for that ragdoll feature... never thought those dogs being hit would ever stop ragdolling :P Well, thanks for the surprise LP - took my mind off a crappy night/being in physical pain. :)

Anonymous

Tolles Video - danke!

Anonymous

What a wicked little prototype. I hope they develop it further, as it'd be great fun - and I don't think I've seen a less serious FPS with that kind of physics in there and it certainly adds to it :)

Anonymous

If someone wanted to REALLY make a Christmas game, they would've remade that Die Hard NES game in 3D and HD, or give us the Die Hard Trilogy game or...screw it, just give us a new Die Hard game!

Alyxx the Rat

That looks amazingly silly. XD Cause you know, Wolfenstein BEGGED for broken ass physics...

Anonymous

Goat Simulator for GO(A)TY for sure.

Kris Asick

It's not so much that glitchy games are becoming a thing, what's going on is that pre-alpha and alpha games are becoming a thing. There was once a time when the notion of releasing an unfinished game was a terrible idea. Now, tons of developers are doing it for whatever reason, either to gather interest before a product is finished or get sales of a game without having to invest nearly as many man-hours into it beforehand. *shrugs* I could argue it as a good or a bad thing. Me personally, I think it should come down to what the goal of a project is and how involved you want people to be in assisting with a game's development. For instance, "Delver" is a game I feel is doing really well with its early access approach, whereas "Godus" has changed so drastically from its initial early access release that I don't actually enjoy it anymore.

Anonymous

aye, this and funky/glitchy physics in games are always funny (when it doesn't screw you over), especially when unexpected.

Anonymous

I hope they make more maps. I think i had most fun with this game long time than any othet fps.

Busterdrag

Nothing says Christmas more than shooting nazis in the face. <3

Anonymous

Oh I love unexpected moments, I like to laugh at them as they swing by.