My plans for 2022 (Patreon)
Content
Hello.
I'm going to start 2022 working on an update for HS Tutor, where I plan to focus on Scarlet (that girl who stays in the park in the mornings), Hanna (teacher) and the introduction of Ursula's scenes. The Ursula scenes will become available to the player when he has sex with Garnet at school, but the actual scenes will be the subject of future updates.
After that first update I will go back to work on Solvalley in what will be the last major update for this game, version 2.0.0. For all intents and purposes, this will be the end of the project, but I will release small patches periodically with new scenes for the harem mode.
With the end of Solvalley, I will have almost all the time to work only on HS Tutor, but this brings some problems. I know that many of my patrons like the semi-realistic graphics of Honey Select better than the "anime" style of Koikatu. There are also some who prefer the Solvalley style because of the "sharing" scenes, which do not (and never will) exist in HS Tutor. I need to think of some way to reconcile the tastes of all my patrons, and maybe for this I should make a small side project that doesn't get in the way of HS Tutor's progress, more or less like how House Arrest used to work, serving as a break between big Solvalley updates.
As soon as I finish Solvalley I will create a series of polls here to try to find out what your predominant opinions are and from there decide which path to take.
Finally, I plan in the more distant future - maybe late 2022 if all goes well - to start a slightly more professional project without using third-party assets as in the case of Honey Select and Koikatu. I want the tone of the game to be a bit more serious as well. My big problem is reconciling a more "professional" game with this Patreon page, mainly because I think a lot of you like my games precisely because they are unconventional. If by chance I created a conventional game that was relatively successful, what would happen is that this page would end up attracting new patrons who don't see value in games that don't take themselves too seriously like Solvalley and HS Tutor, and this is not my intention. I want to work for people who like my style, even if it means that I will receive less money every month.
To avoid a problem like this, I will only really go ahead with a more "conventional" game project if I see that it has the potential to please my original patrons.
Well, I guess that's all I had to write here. Merry Christmas or whatever you celebrate at the end of the year!
Bye!