Home Artists Posts Import Register
Patreon importer is back online! Tell your friends ✅

Downloads

Content

We are pleased to present you with the latest update of the game,  v0.3.0-Alpha, which includes exciting changes and improvements. We are  confident that you will appreciate these changes and enjoy them in your  next gameplay.

Changes:

A new experience system has been implemented and the way statistics are handled has been modified. Now, after completing a battle, the player will earn experience points. By accumulating a specific amount of experience, the player will level up.

Even if the player loses a battle, they will still earn experience points, albeit in smaller amounts. This means that in future attempts, if the player fails to win the battle, they can still level up and have more chances of success.

Every time the player levels up, they gain 8 stat points that can be spent to improve their basic attributes: Strength, Dexterity, Vitality, and Intelligence. These enhanced attributes will affect other attributes that influence the player's performance during battles.

  • Strength increases the minimum and maximum damage that the player can inflict.
  • Dexterity increases Defense, reducing the damage received by the player, and also increases the Speed at which the stamina bar (SP) charges.
  • Vitality increases the player's maximum Health Points (HP).
  • Intellect increases the player's maximum Mana Points (MP).

After winning or losing a battle, a results screen is displayed with a statistics panel on the right. In this panel, the player can spend their available stat points.

In the combat menu, a button has been added that allows the player to  view their statistics panel and spend any unused stat points or simply  observe their attributes.


Two new enemies, Eulalia Zheng and Paola, have been added. Additionally,  a level selection screen has been included where the player unlocks  levels with each victory.



Eulalia Zheng is a new enemy, a sorceress who resides in the mountainous  lands of Khostol. She possesses two attacks, a regular one and a strong  one.

After defeating Eulalia Zheng, the player has the option to have a sexual interaction with her.

Paola is the second added enemy, a fighter located on the outskirts of Khostol Castle. She has three attacks, two regular ones and one strong attack.


After defeating Paola, the player has the option to have a sexual interaction with her.

Other changes include the addition of new songs for battles and dialogue scenes.

Now, when the player hits a part of the enemy's armor or clothing, the damage dealt by the player will be reduced depending on how much that piece of clothing or armor protects until it breaks.

Several errors have been fixed.

More updates will be published soon to inform about upcoming changes.

Files

Comments

No comments found for this post.