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MCO Dai Kanata animation inspired by Nioh.


requirements:

Project New Reign - Nemesis Unlimited Behavior Engine

Dynamic Animation Replacer

Animation Motion Revolution

dTry's Key Utils

Elden Rim - Weapon Arts 2.05 (MCO)

Payload Interpreter

Attack - MCO|DXP 



Instructions for use:

Getting weapons from Ookanemitsu.esp.

After equipping the weapon, press V + WSAD keys to switch the stance.

Use special ability Ninety-nine Weapons to enter the ninety-nine weapons stance.

Press shift+A or shift+PA to use weapon art.



This is the first animation module I made.There are still many shortcomings and imperfections.I will continue to improve it.I hope you will enjoy it!



Many thanks to Black for teaching and Achang for technical support.And other great author in the mod community.

Without your support, this work would not have been possible.




Files

ADXP | MCO Nioh Dai-Katana

The first animation module I made.It is still in the WIP stage. I'll make it public on my patreon in a few days. https://www.patreon.com/W_Echo

Comments

Akif Aiman

can i change the condition so that i can use this animation on ebony blade?

W-Echo

Yes, you can do that, but the results will probably be less than desirable. Also you need to use XEDIT to copy Ookanamitsu's abilities to the ebony blade.

Alfieri

Hello, and thank you for your reply. I have the Okanemitsu weapon equipped, I wouldn't even try without it. I don't know, rather if there is another condition in the OCPA settings, I really don't know. The video you uploaded on YouTube is amazing, this Daikatana animation is excellent 👍