Home Artists Posts Import Register

Content

Update 1.14a: A couple video files were from the old version (no audio), added the updated video files. Added credit to Hestia & Abbie in the credits page.

If you're experiencing crashing or other weird issues, I recommend avoiding the "Replay" function. As a workaround it's best to close & start the game again, and select the part you wish to continue from in the main menu. This is obviously not optimal, which is why I'm moving the project to Unity!

Latest Version (1.14a)

All Versions

Hey!

Here's the version with audio! Sorry for the slight delay again. Working out the workflow for this took a bit more time than I thought. Not to mention losing two days to a migraine.

I didn't have much time to test this, so let me know if there's any major issues! You can report minor issues as well, but I'm moving to unity, so depending on severity, I might not fix them, unless I decide to do a separate RPG Maker release before the Unity release. Depends on how long the transfer takes. There's a lot to figure out, so it's likely I will do a mid release with the renders with the rpg maker version, at least for patrons.

There's some polishing left to do on the audio, but I'll do those once I know how I'll do everything in Unity. I'd rather avoid any further wasted work.

Most notable things that are missing, are some of the moaning/character audio in the interior scenes is either place holder, or missing entirely. The burps are also a bit more silent than what they're supposed to be, not sure when that happened. I'll probably also change some of the audio loops a bit, but RPG maker is not very good for that stuff, so I'll leave the like that for now. The mouth loops especially might be a bit too much. And I'd like to have the stomach loop fade in during the descent.

You might notice the visuals are slightly different from the render target, it's not the final rendered look. It's just a flat color playblast with the AO pass slapped on top of it. There might be some minor flickering, due to the auto-levels effect I threw on top of it, to make the interior scenes more visible.

Anyway, I hope you enjoy, and let me know what you think!

I'll post a poll soon, to determine what to do next, as other than the unity transfer, the prologue is pretty close to being finished!

Files

Comments

No comments found for this post.