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Hi everyone ^_^

Welcome to another weekly build update, covering what I'm planning to work on this as part of the upcoming build. The last build struggled along a little, however, it did make some good progress on various content areas, especially on the roommate content. I'm also happy to say that I feel like I've gotten back into the swing of producing regular art monthly art polls.

This build is aimed towards getting the school further towards a basic state of completion. To me, this means getting the breaktime and lunchtime content finished (though not necessarily filled out with all the planned scenes for them), and putting in a similar basic scene for the after-school waiting around option. There's also some smaller content I'd like to get started on, mostly relating to school related encounters.

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My primary goal of this build is;

  • School Breaktime Hangouts - All the school's student social groups will have the option for the player to hang around them at breaktime. By hanging out with them, the player will gain relationship points with all of the characters in that group, along with allowing them to have encounter scenes with them too.
  • School Lunchtime Hangouts - As mentioned in the school breaktime hangouts, players will also have the option for the player to hang around them at breaktime. By hanging out with them, the player will gain relationship points with all the characters in that group, along with allowing them to have encounter scenes with them too.

As such, my other major plans for this build are;

  • School Reputation & Delinquency Stats - More of a behind the scenes thing, I want to add in two stats that help to determine how characters interact with you. If your school reputation is too low then certain groups might not be willing to hang out with you (popular girls/guys), whilst delinquents might not be willing to hang out with you if you're too well behaved. This will also impact interactions with teachers. 
  • Baylee Roommate Complaint Encounter - A short new Baylee scene, this will trigger if Baylee is frustrated with the living situation when she's a roommate of the player. The scene will explain what her issues are, but won't lead to anything else ... yet. 
  • Classroom Encounter Talk With Person Beside You - A simple classroom encounter where the player has the opportunity to chat with the person next to them in class. In general, the player will be given to quietly chat with one of two options, gaining a small boost in relationship with them from doing so. Choosing neither will instead give the player a small skill exp boost based on the lesson.
  • Classroom Encounter Answer Teachers Question - Another simple classroom encounter where the player has the opportunity to answer a question in class. Doing so will increase relationship with the teacher and give a small skill exp boost based on the lesson and decrease delinquency, responding with a joke will gain some school reputation, small relationship boosts, and delinquency, not doing anything will give nothing.
  • School After School Waiting Around Basic Scene - A bit more minor, but the school also has an empty scene for players after school where they just wait around and certain things can happen. This for the time being will be mostly just the version of the scene where nothing interesting happens.
  • Fem Trainer Sweet Sissy Morning Ballet Option - Something a little smaller, last build I added in ballet training on the sweet sissy path (which will also be on the sweet fem path). I want to integrate that option into the automatic gym training list for players it is valid for.
  • School Interrupt Encounters - Much like all the other  time passing instances, the school too needs interrupt encounters. These  are usually attached to fetish content, and are things like; milk  overspill (lactation), pregnancy progression (pregnancy), cum/sex  addiction, wetting (diaper/watersports), etc.

Low priority content that I might get around to (or at least that I'm keeping in the back of my mind) includes;

  • Info Boxes - After having added in the basic options set for the info boxes and set up the exp portion of that info system for players to view, I still need to work on the quest information boxes and item gain information boxes.
  • Player Scene Images Overhaul - This one has been on the back burner for a while, but down various content paths I've saved up a selection of alternate images featuring the male and or female player stand-in. My hope is to change the code to allow players to select whether they see these images or not, but also select whether they only see one gender version of the images, and also be able to select whether it only shows the appropriate image to the player's current genital situation.
  • Fem/Sissy Trainer Sweet Sissy Continuation - Currently there are three major narrative scenes left on the sweet sissy Fem/Sissy Trainer path, 
  • Underwear System Update - A more minor thing to  mention, but much like the update to the outfit system last year that  saw the addition of 'clothing tags', underwear needs to be updated in a  very similar way to make sure that it is suitable for future updates.

A new art poll for the month related to the school was uploaded earlier in the month, so if you're interested then please check that out. I've also put out the build schedule/plan for the foreseeable future, so give that a look too if it sounds interesting. Artwork has been piling up for a while now, so I might need to do a big dump post soon of a lot of the ABDL and Pet-Play artwork I've had build up.

Hope you all are excited, and happy gaming ^_^

Comments

Joy Qi

A bit of a stupid question, but how do I download this game?