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Hi everyone ^_^

Welcome to another weekly build update, covering what I'm planning to work on this as part of the upcoming build, along with what I've completed for it so far. The last couple of weeks were a little on the slower side, concentrated on testing prototypes for the skill system, along with catching up with art commissions and messages, however, work has progressed nicely still. In particular, the rework of the skill page in-line with the new skill system, along with the night-time skill levelling checks. On top of that I'm about half-way through implementing the new batch of school wear outfits.

This week I want to continue on with that, make sure to get the school wear added into the game, and then potentially I'll take a look at starting the actual Slave School content. I've also been itching to do some work on the Fem Trainer content after so long, so I'm likely to do at least a little there.

As such, my major plans for this build are;

  • Add New School Wear (In Progress) - As part of the upcoming school content, which will see an (adult) slave school added into the game, part of that content will involve the player wearing appropriate clothing. There will be an option to wear any outfit you want to the slave school, however, in general being out of uniform will be something which leads to school punishments. The school wear will be added to the shop inventory of Wicked Cheap, though some items will be more spread out, and a uniform will be given to the player for free on their first day at the slave school. So far, about half of the outfits are added to the game (though not yet added to the store).
  • Slave School Intro - Occurring sometime over the first few days within the player's stay at the facility the player will be invited to spend a day to be introduced to the Slave School. To attend the Slave School players will have to set off in the first work/training/dating time slot of the day, with the visit taking up the majority of the day (first 2 work slots or first 3 in some instances).

    On the first visit players will; be introduced to their new classmates and teachers, receive a free school uniform, be tested to determine their capability, and have the Slave School explained to them (there will also be lunch). There's a lot to it, so it might be written over multiple work weeks to make sure it is just right.
  • Fem/Sissy Trainer - If possible I'd like to continue work on the the Sweet Sissy path of the Fem/Sissy Trainer. The next encounter will be the player visiting their first ballet session, which will be an embarrassing experience for them. It may also end in a more sexual encounter with Laura depending on how the player acts.

Low priority content that I might get around to (or at least that I'm keeping in the back of my mind) includes;

  • Player Scene Images Overhaul - This one has been on the back burner for a while, but down various content paths I've saved up a selection of alternate images featuring the male and or female player stand-in. My hope is to change the code to allow players to select whether they see these images or not, but also select whether they only see one gender version of the images, and also be able to select whether it only shows the appropriate image to the player's current genital situation.
  • Add New Outfits & Underwear - I've got a few big batches of underwear and outfits still to add to the game. I've been putting them off mostly because I want to get the clothing reclassification done first, but if I can get that done I'll start adding these too. The clothing sets I have saved up include; Pet-Play themed outfits, Hucow themed outfits, degrading/prostitution outfits, some sexy outfits, clothing for the Fem/Sissy Trainer content. There is also a big batch of general underwear images.
  • Underwear Store - Seeing as I've got a lot of new underwear images to add to the game, and so far only one real underwear store (that also sells other clothes), I've decided to create a second underwear store for the game. The new store and its owner are already featured in the Fem/Sissy Trainer content for those who are curious.
  • Slave Catching Intro - This is a lower priority, but I'd like to start at least working towards the basic framework for the catching side of the slave capture and training system. To start this, the first scene will introduce some of the major NPC's related to slave capture, sale, and training.

Complete aspects of the build so far are (though as both are rather extensive these are just the very initial implementations);

  • Education Stat/Skill
  • Skill System Rework

There were no art polls for last month, but I'll be doing my best to ensure that I get polls out soon.

Hope you all are excited, and happy gaming ^_^

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