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Hi everyone ^_^

Work on Build 0.4.11 continues, so it's time once again to go over what my main plans are for it. Things are generally the same as with the last build update, just a little further along, and seem to be going well. Currently, I expect a Friday or Saturday build deadline, which will hopefully cover the majority of the intended content outlined in this weeks schedule. 

Before that though I thought I'd go over some of my longer term plans for the game. When I originally began work on this game there were things that I either didn't necessarily think through fully, or compromised on their complexity so that I could add them to the game sooner. Below are the major reworks and overhauls that I want to eventually add to the game:

  • Reworking Punishments [In Progress] -  The in-game general punishment system is very basic currently, what I  want to do here is that after every 2 or 3 (currently undecided)  complaints the player gets they'll get called in for a major punishment,  with the 'bad ends' only occurring at about the 10 complaints mark. In  aid of working towards this I somewhat recently added in content like  Sex Addiction and Cum Addiction to the Experimentation Lab which are  some of the planned punishments the player could end up with, though the  intended list is much longer. The aim here is that the punishments will  push 'resistant' players into the sexual content, and make the game  more re-playable.
  • Reworking Skills - This is mostly to do with the planned slave school location that I've mentioned in a few places previously (and will be a big new complex location with new and existing characters featuring within it). Improving  skills will be overhauled so that you can improve some skills by just  doing them a lot, though the specific training courses will speed up  that process significantly. For example, players who do a lot of oral  sex will get better at it, unlike how it currently is handled. There  will also be additional more normal skills, including an education stat which will play into more technical jobs that I'll eventually be adding.
  • Reworking Clothing [In Progress] - I've mentioned this one before, and am currently doing some of the work  on this. The first part of this rework is that I've turned many accessories into complex item types, and am tracking certain stats more  closely related to clothing. There are lots of minor tweaks related to this, but the biggest aspect is that I want to keep track of the general  style of outfit the player is wearing so that NPC's can be more  reactive to that (along with jobs also being more reactive).
  • Reworking The Brothel - The brothel was an early job that I want to eventually rework into something more  complex. Really I want players to have more choice in regard to their  clients, and for there to be multiple tiers of the job. Player clothing  choices will also impact upon the job in my plans for this, and the  brothel job will be better able to support both dominant and submissive  players.
  • Expanding The Apartment [In Progress] - One of my bigger and possibly more ambitious plans is to completely  overhaul the players room into a larger location. In my plans players  will be able to pay to expand their apartment, adding on new rooms which will each have their own bonuses/benefits. For example, the players  could have a private bathroom (no more paying for showers), or the  player could buy a sex dungeon to train their own slaves in, etc. These  room expansions will be expensive and increase the players upkeep cost,  making it a late game goal to acquire them. I also want there to be  limited furniture slots that the player chooses how them fill (and some  level of decoration customization to make the place more unique to you).  So far I've begun working on the management interface for this, and  have an interactive menu for it in the works from my artist.
  • Including Roommates [Complete] - Roommates and slaves are now in the game (though maybe more so in the  Patreon version - sometimes I lose track a little on what I've added).  This will be expanded upon in the future, but the player can now have roommates or slaves who will live in their apartment and will do tasks  for them, allowing the player to effectively build up their base of  operations within the Center.
  • Adding Trainers [In Progress] - The  Trainer NPC's are a big part of my plans for the game going forward.  Effectively, the added customization of an NPC that turns up and gives  you tasks/orders, pushing you towards content that you want to see is an important aspect of how I see the game. I need to do a lot more to  expand them, and even the more complete current Trainers (Pet-Play and  ABDL) will likely get an expansion at some point so there is more  progression within their content. My current priority here though is the  Fem/Sissy Trainer and the Slave/Submissive Trainer who will both be  major additions in the eyes of most players.
  • Adding Hunger/Thirst [In Progress] -  The last and one of the more minor additions I want to make,  hunger/thirst will add in another life sim aspect for the player to  manage. Much like with other instances, I'll be including an automated  way of handling this, so that players can just set it so that they  eat/drink when they need to, but I see this as another immersive factor  that some people will enjoy and a good way of working in more  transformation content. So far I've added in numerous food/drink  options, and recently put in the snack cupboard to the players room  (along with the vending machine in the dorm).

For this build my main intention is still to add in the two clothing stores that were originally planned for the previous build, one that handles more normal clothing (for both males and females - along with business wear), the second that handles bimbo outfits and accessories. After that I'd like to work on a piercing system, and store to go along with that where players can get pierced and buy piercings. Finally, I want to get some work done on catching up with a collection of ABDL commissions.

So, without further ado, the plans for the build are;

  • [In Progress] Bimbo clothing store - A new store for bimbo clothing and accessories will be added in this update, with two store workers within it. One will handle selling the accessories, the other will handle selling the clothing.
  • Piercings - Piercings will be a new appearance option where players will need to be pierced in a location to be able to wear piercings there. There will be multiple piercing slots (belly button, lower ear, upper ear, septum, nasal, nipple, clit, are the options for now), and players will be able to swap between different piercings within the slot from an interface in their wardrobe. I'll also be setting things up so that 'permanent piercings' can be added (by quests/trainers).
  • Piercing store - A new store will be added to the Medical Floor which will offer piercings for sale and will conduct the piercing procedure. It will be run by an alt girl named Isadora, and will eventually double up as a tattoo store when I finally get around to adding that content too.
  • (Commissioned) ABDL Sherwin encounters - Sherwin, the bratty little who's good for her 'daddy' will get a new random encounter featuring her offering the player to let her suck her 'daddys' cock with her. I'm also hoping to add a couple of smaller scenes to the ABDL Nursery job featuring her. If I am ahead on things, I might also add in the potty furniture item that was commissioned by the same individual as Sherwin.
  • (Commissioned) ABDL Kristen encounter - For Kristen I hope to add in the next of her major encounters within the helping Kristen option for the ABDL Nursery job. In this new scene Kristen will continue to be bullied by Tammy, her bully, and will be made to look again more like a little.
  • (Commissioned) ABDL Diaper Racing - A long time in the works, I really want to knuckle down and get the rework of the Diaper Racing mini-game finished within this build. It has been slightly broken for a while, and there are things that generally could do with being added to the main game options. But, the biggest change is that I want to set it up so that there are many different choices for who you face when you play it, each with slightly different play-styles and options, making the mini-game a lot more interesting.

The things that are currently complete for this build are:

  • Lots of new clothing
  • New underwear
  • New neckwear
  • New butt plugs
  • The normal clothing store

In other news, new monthly polls will be coming out soon, so keep an eye out for those. Commission tier patron messages will also be being sent again soon. Finally, I've recently put in a big new batch of art commissions, so there should be some interesting things coming within that soon.

Hope you all are excited, and happy gaming ^_^

Comments

Wild Bill

I definitely like the sound of a brothel rework. I just hope it won't necessarily be tied too strongly to the sub/dom stat, I like the idea of a big strong submissive stud who the clients want to fuck them just the way they like it rather than being traditionally femdommed. I tried playing a guy like that one time and you can probably guess how it turned out.

jpmaggers

Hi Wild Bill ^_^ I've been thinking about how I want to rework the brothel for a long while as it just seems like such a central job/major job that leaving it as simple as it is didn't feel complete. There have been a lot of suggestions over time relating to it, and many of those suggestions I've taken on. Part of the brothel rework will be adding some additional job tiers to it. Some of these alternative options will be gated by the player needing to have met certain requirements (working so many times there, having certain skills, etc.), others will just be open to the player from the start. These additional job tiers will be things like; cam girl work, standard brothel work (like it currently is), escort sex work (in the clients room), escort dating work (going on dates with clients), basic dom/sub, the quick brothel room (more clients but more public), and courtesan work (high tier brothel job). These will need more explaining, but that's the general gist. Some of these sub-jobs will work like the current job, where the player will just have a random job encounter, for example the cam-girl job. Others will allow the player to actively choose who they have as their client (standard brothel, dom/sub, courtesan, escort), though there will be customization options that impact whether you get those choices (as I know some people don't like getting the choice). Hope that explains things a little clearer ^_^ P.S. That sounds good too, will have to keep that in mind about the stud content ;)

Charles Hinkle

When I click to show Khloe's image, instead it somehow opens Seb's bondage gear for the female player character.

jpmaggers

Hi Charles ^_^ Thank you for your bug report. Sadly, I can't find the issue you're describing with the information you've offered, as all the picture references seem to be working. For clarification are you talking about the in-game art gallery, or somewhere else in the game?