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Hey everyone, and welcome to another regular Patreon build. This current build is currently at  575,112 words, and 957 passages, so about 15k words (though I've also done a fair amount of UI editing too which isn't counted in those numbers). This build has taken a little longer than expected, mostly due to a bit of writers block, but mostly covers overhauls to various UI elements, the completion of the Mari quest-line, and a large assortment of new images (both  clothing by Silverjile and some more minor ones for shop entries which are mostly placeholders).

The main content is; The UI/Image overhauls, and the Mari quest-line.

1/ The game now has some pretty big UI/Image overhauls in a few places. The biggest of these so far can be found in the general store and the wardrobe, though similar alterations can also be found in other in-game locations. Most item entries for purchase have been moved into a table format, as has the wardrobe contents. The first 15 outfit images have also been added into the game. Going forward, I intend to next update the Clinic and Fur Life into the same shopping interface which will complete the transition.

2/ The Mari quest is now complete. Accessible by meeting Mari by attempting to pick-pocket in the shopping hub, followed by repeatedly hanging out with her until the quest is offered. There are currently five ways to complete the quest, though one of them isn't a positive ending really, and another is a more mixed conclusion. The quest-line also has a pretty long 'bad end' in it, "Ending 11: Identity Theft Sucks". This can be achieved by attempting to steal the key-card from Tony B without the pick-pocketing trait, then following up by using the key-card. This 'bad end' path also offers some hints/reveals to what Tony B is up to.

Other additions include; There are two new nightly random encounters for the pet-play trainer (though one is only half complete), the first encounter involves the player being gifted a new set of pet-play underwear, whilst the second encounter (with the accept path incomplete) involves the player being hand-fed. There's also some bug fixing and general tweaks, but this time the content is mostly pretty focused on the main points.

In terms of polled content, the jello humiliation trap random encounter is the winning poll. A new poll will be added soon.

P.S. As always when UI/visual elements are being tinkered with, I'm always especially interested in your opinions. Do you like it, do you not like it, please leave a comment as it'd really help me out. I should add that I intend to at the very least update a lot of those tables to have a textured background much like the much of the main interface, but that will likely be in the next update, along with possibly altering the shop texts color a little.

Open Commission Slots:

2x Facility Client ($15)

Change Log

- 15 new clothing images by Silverjile have been added to the game ^_^

- (Commissioned) Mari can now have her quest turned in once the player has acquired an appropriate ID for her. Doing so will reward the player with help in future quests, along with a small collectable item which will be listed in the players room.

- (Commissioned) Mari will help the player find the R&D keycard when on the Alice quest-line, but only if they've completed her quest.

- (Commissioned) Players can pay Tony B 2000 G.G.P for Mari's ID papers (or 1000 G.G.P if they've got to the final tier of Club B job).

- (Commissioned) Players can steal Tony B's storage room keycard from him during the Mari conversation. Doing so with the pickpocketing trait will offer a different ending to this path of the quest to doing so without.

- (Commissioned) Extensive 'bad end' path where the player is caught by Tony B during the Mari quest has been added. This culminates in "Ending 11: Identity Theft Sucks".

- (Commissioned) Mari will now appear in the escape ending if players have completed her quest in such a way that she is able to escape the facility too.

- (Commissioned) Pet-Play trainer nightly encounter - player is given a pair of panties with a tail on the back of them, then asked to wear them (result depends on player submissiveness).

- (Commissioned) Pet-Play trainer nightly encounter - player is offered a training session where they will be hand fed by their trainer (currently incomplete).

- The item section of the general store has been updated to the new style.

- The industrial dairy's store section has been updated to the new style.

- A bunch of minor item images have been added to the game.

- Redesign of the wardrobe interface to be more visually appealing (and also a little more user friendly)

- 'Mobile Mode' version of the wardrobe interface so that mobile users don't have to deal with the dead-links, etc.

- Shop redesign to make usage of the new images and to be more user friendly/less clunky.

- Shop now lets players examine outfits.

- Shop now lets players examine underwear.

- The item section of the general store has been updated to the new style.

- The furniture section of the general store has been updated to the new style.

- The Salon's store section has been updated to the new style.

- The industrial dairy's store section has been updated to the new style.

- Restaurant Alfonsi's store section has been updated to the new style.

- Club B's store section has been updated to the new style.

- The Fainting Goat bar's store section has been updated to the new style.

- A bunch of minor item images have been added to the game.

- Redesign of the intro outfit decision visuals to make use of the new images and associated code (this also has a 'Mobile Mode' alternate).

- Some clothing has been reclassified from behind certain fetish tags in the shop inventory, whilst other clothing options in the store have been hidden until the player has the prerequisite skill level to want to buy them.

- The ABDL items drop down in the store has been removed. These items will now be available in the proper categories they relate to (and won't appear without the appropriate fetishes active).

- New 'Furry Tailed Black Panties' underwear item has been added to the game (available currently through the pet-play trainer).

- Hints page has been updated.

- Diaper training bugs fixed (Thank you Vicious Koala)

- ABDL Trainer first visit bug fixed (Thank you Michiko)

- Updated nail description in the nail change scene (Thank you Prince Draco)

- Exhib promo girl payout bug fixed (Thank you laevus)

- Stop lactating scene bug fixed (Thank you laevus)

- Hannah hang out bug fixed (Thank you Raven Night)

- Bug fix in path where both Hannah and the player are sent to the nursery (Thank you Vicious Koala)

- A bunch of behind the scenes CSS coding for future visuals. 

- A few minor bug fixes 

Hope you have fun :) 

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