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Poll

September Content Focus

  • Sissy 2
  • Degradation 7
  • Involuntary TF 3
  • 2017-08-12
  • 12 votes
{'title': 'September Content Focus', 'choices': [{'text': 'Sissy', 'votes': 2}, {'text': 'Degradation', 'votes': 7}, {'text': 'Involuntary TF', 'votes': 3}], 'closes_at': None, 'created_at': datetime.datetime(2017, 8, 12, 3, 26, 59, tzinfo=datetime.timezone.utc), 'description': None, 'allows_multiple': True, 'total_votes': 12}

Content

Which of the following would you like to see as the September content  focus? The themes to choose between this month are all about humiliation and involuntary content;

Sissy - The player will be able to get a small cock, placed in chastity as an experimental procedure from the clinic. Players will also be able to put themselves down for sissy training, in which they will have a trainer who will visit them on a frequency dependent on their training level, punishing them if they haven't fulfilled certain sissy requirements and 'rewarding' them if they are well behaved. The sissy training will be open to both male and female characters, focusing on feminization and humiliation.

Degradation - The player will be able to work a couple of new degrading jobs, I'll be splitting focus between a job where the player is used as public urinal for watersports fans, and a light bdsm, heavy degradation prostitution job. The watersports job is pretty explanatory. The degradation job will focus on things like nose hooks, body writing, spitting, etc. Offering a more humiliating alternative to the brothel.

Involuntary TF - I have plans to add some level of (optional) involuntary TF to the game regardless of its success in this poll. However, the involuntary TF option if selected as the monthly content focus, will have a much more complicated system. Plans are to have an option for players to be hounded by a facility admin, annoyed at their productivity, players who select the option at start will be constantly hounded by the admin, having TF's applied and charged to them in the interest of making them extremely feminine (with a reasonably large breast and ass size). Players who chose this play option would have to prioritize currency a lot more, making the end game of the auction much more of a risk, while dealing with unwanted TF's forced on you.

p.s. If you have any suggestions for themes you'd like to see in the  game please leave a comment either here or over on the TFgames  discussion thread :)   

Comments

Sheenariel

I was still on the last public release... so the second option plays right into what I thought after a certain elevator event where I asked myself: Where can I get such a remote controlled gadget?

jpmaggers

I'm glad you enjoyed the outline for the second option :) Sometimes I have a hard time figuring out what options to put on these content polls, so feel free (both yourself and anyone reading this comment) to make suggestions on content in general or areas for the polls. I always try to consider such input seriously. It always helps to know what content people are interested in seeing ^_^

Sheenariel

well, I could throw a huge list of kinks at you but that hardly would be of any use. First I'd like to see where this is all going before adding stuff. Of course I was wondering about the districts in the recreational zone as most are rather bland, nothing and no one there and only encountering the same stuff all the time. But then, for jobs, I was limiting myself to things more fun... the Brothel and exhibitionism but females only, ending in 2 scenes so far that were repeating over and over ^^

jpmaggers

The plans for the different zone hubs is to include the locations and characters from different job options, so that they're interact-able during the sandbox. The best current example for this is probably Davis and The Fainting Goat bar (which I have some plans to extend at least a little), or Ashley becoming visit-able after learning the exhibitionism skill. I hope to keep adding to the hubs to help them feel more lived in, including more random events in them. On the point of the limited number of scenes for the brothel and glory-hole, that’s something I’m hoping to slowly work on over time. Plan is, to add a scene or two a month to them so that they’re slowly expanded, whilst still concentrating on expanding other areas. Going forward I hope for the game to be somewhere between a dating sim and a somewhat cut down life sim, with a number of options to allow game-play to be a lot more game-ey for players who want that (things like increasing upkeep cost over time, and npc staff members breathing down your neck to press you towards more TF). All of that with a lot more TF and kink than you’d normally find in a dating/life sim. That’s the main vision I’ve had for the projects destination. As such I’m always happy to hear what kinks people are enthusiastic about, lets me figure out priority on working on them 😊

Sheenariel

Well, the brothel was a good start, that first 'test' ^^ And then I was sad of not finding the brothel-owner like Ashley ^^ I had hoped to meet her in the fetish-section and get dommed by her some more. So yeah... some 'proper' Mistress/Slave inside the facility would be good, voluntarily of course... and a long process of training, not just a few settings, so something like that would be for sure a long sub-project that should branch as well to cover more grounds like ensuring there is something for those enjoying f/f but also m/f and with the introduction of course the m/m-stuff and maybe everything in between. I think you have a nice idea and framework to keep yourself busy for... a very, very long time. Maybe I could add the topic of full furries, not "just" cat/bunny/dog-girls.

jpmaggers

Placing the brothel and its owner in the hub is one of the minor to-do list items that should be included at some point over the next couple of weeks. It'll be very empty to start with, but I certainly do plan to extend the interactions on all well featured npcs including Mistress Sarah and her femdom interactions :) As to full on furries, well that isn't as far away as you might think. I need to get a couple of things in place variable wise first but basic furry functionality for characters is something that is planned as a game feature. Being able to at least gain fur will likely be in the game within a month, maybe a little longer if I hit any significant delays :)