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The current build is currently at 54332 words and 135 passages. Not a massive change in this build I'm sad to say, at least on the player side. So in advance I'm sorry. A massive workload of coursework has meant that I've had little time to dev this week and what dev I've done has mostly been behind the scenes work.  I've added on the code side variables to handle dating Davis, inventory  management, underwear support and some extensions to how tails and ears  are handled. But there isn't much new content in terms of word count. I hope to make up for that next week, however for now, sorry.

Change Log:

- Players can now buy underwear from the store and wear it from the wardrobe.

- Player can now get dog or bunny ears in the clinic

- Player can now get dog or bunny tail in the clinic

- Player can contact Agent Davis through their tablet, players who are too masculine will be rejected if they ask to go out on a date

- Players can now through the tablet hang out with Agent Davis

- 2 new exhibitionist outfits in the store

- Players who achieve exhibitionism skill rank 2 can now choose to go around without underwear (rather than being forced to)

- The framework for dating Agent Davis is there but currently only has placeholders in it (other than adding a nice bouquet of flowers to your inventory on the first date)

- A bunch of fixes for scenes to incorporate you removing underwear, as well as the inclusion of being underwear-less giving the player bonus payout from the exhibitionism job.

- Some grammar and bug fixes (though as always I can never catch everything)

As is usual for this stage of development, old saves may be broken by this version.

Have fun :)

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