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Morning/Afternoon/Night to whenever you are reading this.

This time i will start talking about how I'm using Patreon. It's common knowledge by now that they have a complicated system of rules, where some stuff may just be complicated for 'em to host or not overlook.

So from now on, I'm announcing releases, and [SOME] releases may be viewable on Patreon, this means that I highly suggest you join the discord as soon as possible. Either by connecting your discord to Patreon or asking me for an invite!

So, now that we are done with the boring stuff, let's talk about some more spicy stuff.

There's a question in this industry that's hard to answer:

Does context matter?

Well? Does it? Whenever I'm working on a scene, I'm always asking myself: How do i transition from the on game character to them RAW DOGGING in my scene? After all, i want the scene to feel as close to the game as possible and not lift the skirt of disbelief that much even if its fun peaking around, this means that in the research phase, I note down how characters act or talk to make it as close as possible, now, some stuff may be overlooked so please forgive this old soul for such mistakes. 

This good damn transitions are at times just as time consuming as the actual meat of the animations, so i try to tone em down or do just enough as to contextualize the scene. 

Hitting that sweet spot in the balance of fun, lewd, and on character is a delicate dance, sadly I'm a bad dancer so I just puppeteer the resources so they don't become as wasteful

i.e. The context being way longer than needed and the fun being shorter than the context

i.e. doing long ass intros and not enough "action" wink wink

Why do i have to tone em down? You ask Cause sometimes an idea will not be technically feasible as to the current pipeline. This means the software i use cant replicate what i have envisioned in my mind which frustrates me to no end. BUT. I will try harder to make it happen in the future, my focus is always to finish the animations so you guys can enjoy them.

So. What do we all enjoy? Different things really, but we all know what we are here for. So let's review what the future holds:


THE FUTURE

Priority: 

Winner of the Thinky award: Swatchling Revolt [Current phase: Spritework ]


Pending:

Tie Winner of June's Patreon: Alleyway scene [Current phase: Research]

FNF Project #2 [Current phase: Spritework]

TMNT April's pickled situation [Current phase: Spritework & Research]

Winner of July's Patreon poll [Current phase: Unkown]


Paused: 

GameOver Vs REDACTED [Current phase: Idea]

Weird daily town sightings [Current phase: Idea]

Secret Project #1 [Current phase: Spritework]


As you can see im moving some priorities around and I'm pausing some projects so I can get more time on the ones I have to finish asap.

Now, for July's poll I might incorporate some of these pending + paused projects, I will not change the formula this month, the only difference is that if we get a tie again, I'm deciding a tie-breaker, as for the Milestone poll. Keep an eye on it.

If you have read until here, I greatly appreciate it!

I know this one was more info heavy than the last one! Oh, you hear that? That's my coffee being ready so i can continue doing the black sorcery known as animation. See ya!


https://files.catbox.moe/a19zbm.gif

Heres a little tease

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