In response to accusation of game updates breaking mods (Patreon)
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It takes time and energy to maintain a mod and I would very much like to make it version independent as well, I mean attracting people with new mods is always better than mod breaking and people having to resub.
So starting from Starfield it will not break upon game updates, I'll implement something like the address library or use memory signatures to make sure of that.
And I'll gradually update my other mods to be version independent (it takes time).
I've always tried to make my service XGP-like so that anyone subscribes at any time can have access to all my previous mods without having to pay for each, and I have been making new mods each month, I don't think $5 for such a service is too much to ask, that's all I have to say.