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One thing we always strive for in developing Yiffalicious is to make all solutions applicable to any character. We don't hard code anything! It's all modular. Here's one of our latest additions - dynamic precum. This is not achieved using an array of predefined stages - rather the textures are generated dynamically. So the cum moves up and down depending on how far the penetration goes. Also, this can be applied to any model, given that is has been prepared properly. Right now we are working on guidelines that will help you create and prepare models for Yiffalicious (including how to set up dynamic precum). We realize we might have been a bit clumsy in our communication regarding 3rd party content. The idea from scratch has always been to make the engine as dynamic as possible, and allow 3rd party to create content for it. There are however a couple of technical challenges that must be solved before we can offer such tools (mainly how to load and serialize data in a generic format). Until then, we will allow users to send their models to us and we will try to incorporate them into the engine. But we'd be a huge bottleneck so the idea is for sure to develop tools for 3rd party model integration! Here's a higher res image: http://yiffalicious.com/static/dynamicprecum.jpg

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Anonymous

So do you plan on having a mod structured game?

Anonymous

Will you have finger/hand/fist penetration that can also use this feature?

Anonymous

Maybe tentacle and tail objects that can penetrate?

yiffalicious

For this one particular feature it would be possible in theory, but actually getting hand penetration to work is another matter entirely. We may look into it later.

yiffalicious

Not planned at the moment, but we're not ruling it out! There's just a lot of things we'd like to get into the engine. :)