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Hi all!

New build for you.

New anti shaft-clipping tech and some bug fixes.

>>> CLICK HERE TO READ THE RELEASE NOTES <<<

>>> CLICK HERE TO DOWNLOAD <<< (for patrons)

Interaction examples

We wanted to get this build out asap, so we'll post updated interaction examples later.

Download instructions

The app comes in a self-extracting archive. You can either run the exe to let it extract itself, or extract it with 7-zip if that makes you feel better.

Windows doesn't seem to like unknown EXEs, so it may block you from running the self-extractor. To unblock it, simply follow these instructions:

All the best.

- FurryVNE Team

Comments

Hans Petersen

Hey, are there plans to "fix" the back bend controls? Currently it got one control that seemingly bends the entire back evenly in an arc, which is very unnatural. It probably needs two controls, one for the chest - which barely bends at all - and one for the lower back, which can bend a lot. This would prevent a lot of very unnatural poses and the weird chest squish. Edit: Also, are screenshots intended to be quite low resolution or am I doing something wrong?

Gragasfan97

Hello! When it comes to the resistance graph, it is not possible (at least to my knowledge) to have an equal resistance for the entire lenght of the shaft both in and out. Is that something that could be implemented? I also noticed that I could not use a driver with a characters random values in for example their pelvis bone. I think having that option could be really usefull. Is there a way to scale the cloud ui in furryvne? It is very small for me, probably because I'm on a 4k display. Lastly, I just want to say, keep up the great work!

yiffalicious

I'll look into the bend suggestion. As for screenshots - they're always limited to 512x512. They're solely meant for creating images for upload.

yiffalicious

I'll have our bug tester go through the issues you mentioned. As for the cloud issue - we're aware of it and it will be fixed eventually. Thanks!