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Monthly Sequence (Voting Phase) [Deadline: May 13th, 1pm CEST]

Monthly Fanart (Voting Phase) [Deadline: May 13th, 1pm CEST]

Project Overview

Hey there!

Sorry for the lack of an post yesterday. I helped out loading up some stuff yesterday for the festival. I thought it didn't interfere with my schedule but it turned out I was needed earlier than expected.

I continued my work on the storyboard a little after work was done but I was highly unproductive. I wanted to work on the animation too yesterday and found out that when I try to focus on two things on the same day I experience some kind of blockage.

Henceforth I'll focus on one thing at a time. The storyboard for the comic first (because most people probably want to see that first) and on the animation after. The animation turned out to be a bigger project than anticipated (and I will adjust accordingly to not make my animations that complicated anymore xD)

Tomorrow won't be time for a post because I'm helping out all day so I'll be back on Saturday to continue my work on the storyboard.

Thank you for your patience and stay safe!

Aron

Files

Comments

Magnaking

my biggest dislike of this is the flopping boob

schinkn

And why's that? Because I've drawn it wrong? Or because you don't like floppy boobs? Just making sure if I can improve on smth ^^

Magnaking

I love the animation dont get me wrong, the floppy boob is just dissonance.

Vanksteiner

I partly agree, I think it's something with it seemingly going through her body or between her arm and body as if nothing's there. Needs more forwards motion, far less backwards motion perhaps

TangoDragon Drake

The rythm is a bit wrong as it is now the boob swings in complete sync with the butt but since the origin of the motion is the thrust the boob should move a bit later then the butt, in theory this little change could already at some more weight to the boob.

Cole jones

I wouldn't mind you doing more complex animations like this though I would say do them every now and then. I know I've said this in the past but since your getting back into doing animation I hope you go back to your jiro bimbofication animation and complete it that was one of my favorite things you've done.

private

yeah it should probably be a bit less floppy, feels like its got too much motion

Magnaking

Wow! Alot of people agree with me lol

schinkn

Thanks for all the feedback on the matter! ^^ At this stage I can't change stuff around anymore as much as I want to, but I should be able to delay the motion of the impact, therefore making it more believable. I also added a "cam" in the sketched version of this animation that moves both the woman and man on impact to make it look more believeable motion-wise. I got that one disabled so I can work on the layers, but I'll add it back in once it's done. That might make it look better as well (and is missing currently therefore).