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Some more progress on movement and such. Will probably mess around with particles and shaders after making a few more refinements/improvements here. Looking for a change of pace but want to avoid returning to collisions a while longer.

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State Machine Work in Progress 2

Some more progress before heading back into the collision mines. The embers don't seem to play very well with the video compression, they look a bit better in reality. Towards the end I say that particles run on the CPU, I meant to say GPU.

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