Muscle Fantasy- Knight muscle levels and enemy row#1 (Patreon)
Content
I had an idea for the FMG transformations in the game.
The original concept was to make the heroine grow after consuming a certain quantity of potions. She would grow one time and that's it.
Now I am thinking in inserting the FMG inside of the battles. The knight would begin the fight normally and as the battle proceeds she would "hulkout" getting stronger. I thought on a energy bar wilth 3 levels, she transformas as she fill the bar. And we can add the possibilty of reverse the transformation if the hero performs badly in the battle.
But she wouldn't be able to grow from the beginning, she needs to get a magical artifact to unlock the ability. She will find it in the first boss battle, she will need it to win.
I guess this is a better idea, this way you can control the growths and add some strategy to the battles.
And I posted the sketch for the 3 first enemies of the game, the zombie maid, the cute slime girl(so cute!) and the dark elf assassin. They are in order of strength. You will fight them sometimes until you reach the first boss.
What do you think? I am already working on this, so be fast!