Home Artists Posts Import Register

Content

I am working in the last steps of the Jane mode, adding more graphics, animating parts here and there. 

The next thing would be the Futa Jane mode BUT i want to take a break of Mass Attraction now. I am not that tired of the project, just a bit of burnout and etc. Working with flash limitations are being a pretty pain in the ass.

SO! I guess something new and fresh would shake things a bit right? I have to conclude Bali's quest and begin the sequel(YES, there is a sequel in the works!) and while I do them, I want to make a new interactive novel with some new concepts. I will take Bali's Quest structure and add new types of interactions, implement game elements like combat and exploration. But I will keep things simple, I know not everyone is a hardcore player!

I have some ideas for this project but I want to hear what you guys would like to play. We made a lot of parodies and comedy, what about something serious? A horror story? Muscle girls against zombies? Demons? Nazis? Nazi zombies from hell?

The sketch above show some of these ideas, we would screens with exploration elements, combat sequences using dice rolls. 

Looks fun, doesn't? What do you think? Confused? I know I have to mature the idea a bit more but I think it would be something original, fun and worthwhile. Well, Mass Attraction did start in the same way.

Files

Comments

Anonymous

How about Women enchanced with a muscle serum to save the world from mutated Polar Bear Nazi Zombies from Hell, c'mon I know your smiling of the idea Also you could do a remaster of your dating sim you made a while back, heck or that Ghost Stories game, I mean shoot I went through some of your game-files on your website, and I was surprised how much good sh*t you made.

Anonymous

Sounds great. How about continuing the trend for video game parodies where originally feminine characters were the main characters (such as Disonored 2 or Tomb Ryder) or where an attractive girl was only a minor character in relation to the main character (such as Infinite Bioshock)

charles yve antoine capel

I see maybe the first phase survival and the next the growth or maybe after each "monster" you fight you gain muscle and if you lose you have an end with a version of the character corrupted by the monster in a version monstergirl or maybe the monstergirl try to protect the boyfriend and you choose the type; exemple; Werewolf, Oni, Vampire etc...

Pyrohawk

A new Lizard Orbs or a My Hero Academia muscle parody would be great.

Animeplayer

I was about to say Splatterhouse because of the mask and body. XD

kringles31

yes. I've been wanting a horror game from you. I like the idea of the girls maybe mutating, growing extra limbs or eyes, or taking on slasher like costumes as it progresses.

Gwahar

The Splatterhouse vibe is real nice

Boboy

Muscle Futas against Cthulhu Nazis from Innsmouthstein. But to copy Gwahar, I do like the Splatterhouse vibes.

Anonymous

That sounds like a fun Idea. If you do choose to do a scenario with Nazis, I can help you with that. German is my first language and I would love to help make some nice scenes with some german sprinkled into the mix

reddy

It would be interesting! I would add muscle growth, a better storyline, some combat and a more concise gameplay. It's a good idea indeed!

reddy

Well, a tomb raider type of story would be nice. A girl entering in a tomb full of monsters and getting muscular by a curse or magic. Yes, we have something in there!

reddy

I like the idea of the Monster girl. For the muscle growth, I thought in making status for the heroine. There would be ways to increase though exploration(items or strength feats) and when a key moment comes she can grow to another level. We could have health points to use in combat. That would be basic idea, get stronger to survive.

reddy

A new Lizard Orbs would be nice! I could resume the story from the last comic. Or use it as base for a novel. I don't know much My hero academia, I will give a look.

reddy

Yep, that's a homage/fandom of Splatterhouse. I call it SplatterRose.

reddy

Yes, I am very interested in that. It would be interesting. We could use Resident evil games as reference.

reddy

Nice! Sometime ago I was trying to make a Frankenstein version and putting into a more modern world would fit better,

The Alternate202

This reminds me of that character pic you posted on DA a while back. A Splatterhouse-inspired muscle girl project would be great! It has a ton of potential for....well, everything! For combat you could have muscle girl vs various types of monsters, demons, zombies, creatures etc., all sorts of things that could be fought in various ways! Plus you wouldn't feel bad about her dispatching them either as a result (that 'grab and head crush' in the sketch there is great)! And it would mean you could have lots of different types of creepy locations, like the obligatory creepy old house/mansion, maybe graveyards, a dungeon, secret lab, swamp etc. All sorts of classic horror-type places that could all be connected (maybe she starts in a creepy forest that leads to a graveyard that has an underground passage to an old house, etc.)! And on the exploration side of things, a house especially would be perfect for that, like the original Resident Evil and those classic survival horrors, where every room has something new and unexpected in it. Maybe a library with the possibility of a secret passageway behind the bookcase.....or maybe not, and she just rips the wall open instead in a sort of "oops, guess this isn't one of those kinds of libraries"-type strength feat! XP And indeed, with the exploration and combat there's plenty of possibilities for different outcomes to all the events and encounters, and any and all could be strength feat-related (ripping doors open, smashing through walls, tearing monsters in half etc.). And with the tone, also plenty of possibilities for muscle power-ups, strength potions, getting buffer by fighting monsters, anything along those lines that would be the most appropriate for the story. Indeed, that sketch already looks great, with the outlines for the interactibles and different outcomes for the events! Like Mass Attraction, it'd definitely add to the replayability if you could explore different rooms and have different outcomes and stuff. So yeah, thumbs up for this Bufferhouse/House of the Buff/Resident Buffness (*names pending*) project from me! XD

reddy

I agree, there is a lot of potential in here. The important thing we need to keep in focus is the scope, the size and boundaries of the project. We could make something really simple to test the waters. With Bali quest I got experience with the coding, now I want to make more complex interactions and types of animations. I think its safe to make a game around three times larger than Bali's quest.

YourAverageJoe

As far as features, I'd love something where the character starts with no muscle and slowly grows into an amazon through story points/steady gameplay mechanics. As far as a Potential story: Could have a group of campers in the woods getting attacked by a "Werewolf-type Monster" (were-amazon or something) in the night and one of the campers unknowingly contracts the "wereamazon" curse and steadly starts growing taller and musclier, becoming moodier, more sexual and more domineering. Could have it spread throughout the campers, maybe you have to find the original "wereamazon" before a certain time limit to lift the curse and prevent the campers from turning into amazons themselves (or not). Could give it a horny Until Dawn sort of vibe where your decisions could infect/piss off/befriend the other campers. If I have any other Ideas, I'll comment them, this was just the first to come to mind.

reddy

Hey, I like it! Instead a wereamazon, what about a witch of the woods kind of thing. I like the idea of the campers. Yeah, this have potential!