Making the HTML5 version (Patreon)
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As some of you may now, adobe will cut support on flash next year. Things will continue to work, the plugin will be available but some browsers may block some funcionalities. And thinking of that, I am already converting/porting the game to HTML5, which is the very same format which "destroyed" flash.
But its not simple as pressing a button and convert everything to a new format.
Really, it's not.
I am re-using most of the code because I avoided to use some specific codings to Flash, I used the most basics(primitive?) sintaxes, if and elses, functions and variables.
Right now, learning and coding the game on the same time, it's dangerous because I may using wrong or inefficient methods but I am being careful!
You can see the progress here:
www.reddypics.com/html5
What is working so far?
-The warning screens
-You can edit the name of the characters
-the start and extra buttons on the start screen
-the graphic viewer button on the extras screen
-the muscle level 0 of Penny on the graphic viewer
You can see that the game loads fast, I removed all the graphics to make the development lighter. Also, the graphics are a bit grainy, blurred, that because I am using the lower quality for now. And you can also run the game offline. Just decompress the attached file and execute the html file and it will open on your default browser.
Give it a go, access the link and test it on your PC and on your phone or tablet, tell me how it goes. I noticied some issues with phones but I want to hear you first.